History of a Classic

When Will Wright first designed SimCity Classic™ over 10 (count 'em!) years ago, he didn't know he'd be starting a gaming revolution. His idea was to create a first-of-its-kind game called a System Simulator. The game gives you a set of rules and tools that let you create and control a system -- and in the case of SimCity Classic (and the now available SimCity 3000™ Unlimited), that system is a city.

SimCity™ lets you take control of a big area of land and gives you the power to build the city of your dreams. Pave roads. Lay down power plants and power lines. Zone for industrial, commercial and residential development. Build stadiums, seaport, airports and police and fire stations. Set a tax rate. If Sims -- Simulated Citizens -- like what you've done, they will move in and build their own houses, factories and businesses.

Will's idea, originally scoffed at by industry insiders, has addicted players for a decade and has sold over 7 million copies worldwide.

Now, through our browser-based version of SimCity Classic, you have the chance to relive a glorious moment from gaming history and get primed for the future -- SimCity 3000 Unlimited.